Hello everyone. This is the first time I've checked this blog in a long time. It's been well over a year since I played WoH. I can't imagine that the game is as popular as it was during it's peak, but I'm still getting 50+ hits a day it seems, so someone is still playing the game, lol.
Even though my bank account suffered, I look back and have nothing but positive memories of playing WoH. It was the first social MMORPG type game I had played since World of Warcraft. I met a lot of people from all over the globe and even made a few friends. I had countless hours of fun in-game and in Line chat. My favorite in-game memory goes back to the early raids. In those days you could use strategy to win valuable rewards without "buying" a raid deck. I spent countless hours farming raid bosses for RDS bars (or whatever they were called lol), but had fun doing it! My other favorite memory is when our alliance merged with another alliance and we competed in Shield Training. We were so pumped that we placed Top 50. For an alliance of mostly casual spenders that was an accomplishment. My least favorite memory was when a trusted teammate and trading partner stole a bunch of EXPENSIVE cards while middling a trade that I was involved in. Nobody accused me of stealing, thank god, but I was so pissed! Why did I quit WoH? Well I was burned out of raiding and Shield Training. My expensive elite deck became worthless overnight because they mass released my center card and everybody could easily get one. I just couldn't afford to keep up anymore.
What have I been up to since the WoH days? Well I started playing Clash of Clans in December 2013 and am still playing. I now lead my own elite clan, Jade Temple. I played Star Wars Force Collection for about a year. It was fun and I got to meet new people and also reconnect with some former Alliance members from WoH. In the end it was costing too much money to build my deck (which was out of date because they kept releasing new cards) so I quit. A few months ago I reactivated my World of Warcraft account and now play a PVP geared, level 100, Orc Hunter, lol! I'm having fun playing WoW again. Blizzard also has a year old trading card game called Hearthstone that I started playing this month because it is now available on Android and IPhones. So far I love Hearthstone! The best thing about it is that I can acquire strong cards without spending too much money. The only thing I don't like about the game, and something I hope they fix, is their is almost no social aspect to the game. No Alliances, Guilds, or Teams. You can still play with your friends though so that is pretty cool. I encourage everyone to give it a try.
Well as you can see I keep myself pretty busy with games still. Well you know what I've been up to. How about you? What games, if any, do you currently play? What were your favorite Marvel War of Heroes memories?
~Rex
MARVEL War of Heroes: Guide, Strategy, and more!
A go-to reference guide to the popular mobile mmo card trading game Marvel War of Heroes. Includes Marvel WoH guides, strategy, events, codes, and more!
Tuesday, July 21, 2015
Saturday, September 7, 2013
SHIELD Proving Grounds Event - Strategy Guide
SHIELD Proving Grounds Event - Guide and Strategy
Of the three main types of events in Marvel War of Heroes, the SHIELD Proving Grounds is the easiest for all players to succeed. The event is slow paced and relies solely on the individual player for success. Using a little bit of basic strategy that I will teach you now will ensure success in the event.
Event Basics
I'll start out the strategy guide by briefly going over the basic points of the event:- This event is solely individual. No teamwork is required and there is no Alliance score to worry about.
- By successfully attacking other players in the event you earn shards (based upon the attack power of your deck and shield rank) which are used to collect prizes (personal power packs, cards, iso cards, etc.). Shards can also be exchanged into processors to earn to additional prizes.
- This is the event where you can earn, raise, or lower your SHIELD ranking. By collecting set amounts of Shards your rank rises until you reach the top ranks. Then you compete in small 5 hour long tournaments where you get a shot to raise your rank to the highest rankings.
- By ranking in the top 3 in your tournament bracket and meeting the minimum shard requirement you get promoted and your SHIELD ranking will raise.
- If you do not meet the minimum shard requirement during a tournament you risk loosing your current SHIELD rank and you will demoted to the previous rank.
Event Strategy
The strategy for the SHIELD Proving Grounds event is pretty simple. I'll break the Strategy section into two parts. Part 1 will be Strategy to use at the start of the event and Part 2 will be strategy to use during the event:
Part 1: Beginning of Event:
- How many power packs am I able to use during this event?
- How much power pack value will the SSR and UR base cards be worth?
- Will I be able to use any of the SSR or UR base card rewards in my decks?
Do some basic math and calculate how many power packs you think it will take you to get the rewards you want. If the value of the cards are lower than this number then you might want to think about saving your power packs for other events.
Part 2: During the Event:
The strategy you most want to use during the event relates to getting the most amount of attacks per power pack. I'll use my deck as an example:
My attack deck uses up 148 attack points and I have a total of 401 attack points. That gives me 2 full attacks per power pack. I start my day and immediately make 2 attacks which leaves me with 105 left over attack points. I note that in 43 minutes I will be able to make another attack and I wait until that time to do it. I am then left with 0 attack power. At this time I use a power pack and recharge all of my attack power to 401 attack points. I then start the cycle all over again. By doing this you maximize the amount of attacks per power pack used.
Sometimes you don't want to use the strategy above though. One of these times is during the 5 hour tournament. During the tournament you first want to think up your game plan. You definitely don't want to loose rank so you need to make the minimum shard requirement which may or may not mean that you will have to use power packs without recharging your attack points in between. Secondly, you may want to raise your rank and compete for the top third. This will definitely require you to use up power packs without recharging between attacks.
The final situation that you might find yourself in is that you are too far below the required shards to earn the prize you want in the remaining event time. If you find yourself in this situation and really want to earn that reward card you will have to burn through power packs without recharging in between attacks.
In conclusion, I want to stress one last point. If you don't want the reward cards given out in the event don't bother to waste the power packs to get them. Save those power packs for team events!
Monday, September 2, 2013
Co-Op X Event - Results and Discussion
Co-Op X Event - Results and Discussion
*I usually avoid the topic of discussion on this blog. I try and keep the blog in the direction of a guide rather than an opinion piece, but I feel that this past event needs to be discussed by the community. Please remember that I am a player and not associated with the game in any other way.
The recent Co-Op X Event is now over and sadly controversy surrounds the event. Let me start by saying that the event was a complete failure on the developers part and should never have happened or should have been called off after the first few hours when it was apparent that the event would be a failure. For those of you who don't know how the 4 days of the event went down, it was somewhat like this:
Day #1
The scheduled maintenance was extended and the event got off to a late start Thursday afternoon. The gameplay was choppy, but playable. As you played through the missions bosses were summoned frequently and you and your Company were able to attack these bosses from the moment they were summoned. Sometimes a boss that a player summoned would already be down before he even had a chance to attack him, but it was ok because there were plenty of other bosses around to summon and/or attack. This went on for about an hour (with choppy gameplay) and then the game shut down and went into emergency maintenance. After an hour or two the game went back on for a short period of time (30 minutes or less?) and was then put back into emergency maintenance. When the game came back out of emergency maintenance the event was gone and the developer claimed it was due to server overload and that they were working hard to get the event back up and running. However, I went to bed Thursday night with the event still down and out.
Day #2
I woke up Friday morning to find that the event was still not up and running. The developer left a message on the Home page that the event was temporarily suspended. Frustrated, I went about my day and was happy to see that in the early afternoon it was announced that the event was back up and running. I summoned and attacked 3 bosses then put my phone down to finish what I was doing. Less than an hour later I resumed game play, but was soon confused. I couldn't summon any bosses. Reading through Line posts and Neoseeker forums, I learned that all players were experience this lack of boss appearances. Many players spent multiple personal energy packs (including myself) playing through the missions and summoned very few (or none) bosses. This situation lasted the rest of the day and the community was angered by the lack of a response from the game developer.
Day #3
I woke up Saturday morning to find that the event was shut down again for maintenance. I assumed that the game developer was working on fixing the issues with the event. Unfortunately, that afternoon when the event went live there was no noticeable change, and there was not a boss to be found. I tried a few times to play through the missions and summon bosses. I was successful at this one time and the boss I summoned was taken down before I even had a chance to attack him for points. This lasted the entire day and the game developer still said nothing.
Day #4
On the last day of the event the developer finally addressed the boss appearance rate issue. They mentioned that they could not fix it, due to server overload, and offered 30 danger bars as a token of their apology. It was also mentioned that the Danger Cards would be used again for another event down the road. The event went on the rest of the day and I didn't bother to even play because I was angry.
Discussion
A lot of Marvel WoH players were very angry at the game developer over this issue, myself included. Their lack of communication with players was terrible and the fact that the event failed from the very first hour it was launched was infuriating. In my 7 months playing I never seen the community so angry and the thought of quitting the game even crossed my mind.
I thought to myself, do I (we) have a right to be angry at the game developers? And the answer to that is YES. The reason being is that many players, including myself, invested money in purchasing card packs and power packs to obtain Danger Decks. I felt that the developer completely disrespected it's customer by not offering suitable in-game goods in exchange for the real money that was spent to acquire these cards.
However, I am a reasonable person and I reminded myself that this was just a game and that it wasn't worth getting angry over the results of one event. Overall, the developer has done a good job managing events recently and I could forgive mistakes that were made by launching a new event type. Furthermore, I woke up this morning to read that players will be further compensated for their losses this event. All unused danger bars will be converted to personal power packs at a rate of 6 bars to 1 personal power pack. I feel that this is fair and am happy that the 30 danger bars that I was given as compensation didn't go to waste. Also, the developer noted that the Danger Cards will be used during the next raid event and the next Co-Op X type event, when it happens, in the future after the bugs have been fixed. I also feel that this is fair and am completely over being angry at this game.
At this time I would like to remind all of my readers that Marvel WoH is just a game and that it's not worth getting so mad and upset over, even if you spend real money to enhance your in-game experience. I'm still reading a lot of negativity over the event on Line and on Neoseeker and I hope that players will realize that it's not worth it soon and that the game community can return to normality soon.
Thanks for reading my opinion and feel free to comment your own opinions below in the comment section.
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